Over the past 15 years we've produced thousands of Participatory Budgeting and Buy a Feature events. In that time we've created a lot of variations of the core theme - and we continue to create more! In this design tip we'd like to share some of the many variations we've used in the hopes that you might find combinations that can help you Collaborate at Scale. Think of this design tip as giving you access to a set of knobs and dials that will enable you to create versions of this framework that meet your needs. I will also cover Zero-Based Budgeting, a very special configuration of these policies that is becoming increasingly important in our Participatory Budgeting projects. A subsequent design tip will give more insight into analyzing results of Buy a Feature frameworks.
Charlie Rudd, CEO of SolutionsIQ, a Conteneo customer and partner, just published The Third Wave of Agile, a very insightful post that compactly describes how Agile has progressed from single teams, to multiple teams (Agile at Scale), to the entire enterprise (Business Agility). As a leader in the Agile movement since 2003, I find myself agreeing with his insights. More importantly, I also believe that his graph on industry maturity applies to the changes a single organization realizes as they pursue business agility: they start with teams, move to scale and then focus on the enterprise.
Topics: Agile, Budget Games, Buy a Feature, Collaboration, Collaboration Cloud, Collaboration Frameworks, customer, Customer Story, Decision Engine, Innovation Games, Multidimensional Collaboration, Prioritization
Necessity may be the mother of invention, but fexibility is the progenitor of new collaboration frameworks, especially in in-person forums. Even with our long experience with live events and logistics, occasionally things go awry. Shipments are late or supplies we thought we definitely needed are sold out and unavailable. When faced with logistical snafus, Collaboration Architects excel as transforming problems into solutions.
A little more than five years ago, Conteneo introduced the first scalable platform for visual collaboration, now called Idea Engine. Since then, we've built two other products, Strategy Engine and Alignment Engine, made drastic improvements to Decision Engine, launched a nonprofit to bring our techniques to the public sector and a whole bunch of other cool stuff! Unfortunately, along the way, Idea Engine received less love than it deserved and become a little stale. So stale, in fact, that we've decided to redesign and rethink the platform, reset our technology stack and create some powerful new capabilities that promote even more scalable collaboration and innovation. This is Idea Engine 2.0, and this is the first of several stories we'll share about its creation. Our hope is that you'll find techniques that you can leverage for your own products and services.
Agile Experts Bernie Maloney & Luke Hohmann to Speak at Agile 2015 in Washington D.C.
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We're thrilled to announced the addition of the “Framework Selector” to the Conteneo Collaboration Cloud's Project Organizer. If you use Idea Engine or Decision Engine, you now have an easy way to discover which collaboration framework to use to solve your business goal.
Designing and producing effective Innovation Games® and other collaboration frameworks boils down to gaining an understanding of these four key elements: goals, verbs, nouns and context. This post explains how to use these four key elements to design and produce great in-person and online forums, drawing on some examples from our client successes over the years.[separator type='transparent' color='' thickness='1' up='' down='']
For the past three years, the Innovation Games Company [Editor's Note: The company changed its name to Conteneo in June 2014.] has worked with the International IP Business Conference to explore leading issues in intellectual property with Chief Intellectual Property Officers (CIPOs) from some the world’s largest and most influential companies.
Topics: Collaboration Frameworks